At the same time, restores Blade's HP by a certain amount. When the Charge stack reaches maximum, immediately launches a follow-up attack on all enemies, dealing Wind DMG based on Blade's attack and his Max HP. A max of 1 Charge stack can be gained every time he is attacked. When Blade sustains DMG or consumes his HP, he gains 1 stack of Charge, lasting a certain number of turns. This value will be reset and re-accumulated after his Ultimate has been used. The total HP Blade has lost in the current battle is capped at 90% of his Max HP. Blade will set his current HP to 50% of his Max HP and deal Wind DMG to a single enemy and adjacent targets based on his ATK, Max HP, and total HP lost in the current battle. Using this Skill does not end the current turn. If Blade's current HP is insufficient, his HP will be reduced to 1 when he uses his Skill. When Hellscape is active, Blade's Skill cannot be used, his DMG dealt increases, and his Base Attack Shard Sword is enhanced to Forest of Swords for a number of turns. Blade consumes his own HP to enter the Hellscape state. Forest of Swords is unable to regenerate Skill Points. If Blade's current HP is insufficient, his HP will be reduced to 1 when Forest of Swords is used. Consumes Blade's HP, dealing Wind damage to a single enemy and adjacent targets based on his attack and Max HP. Deals Wind DMG to a single enemy target.Įnhanced Base Attack: Forest of Swords. The higher Blade's max HP, the greater his damage output will be.īase Attack: Shard Sword. He can consume his own HP in exchange for higher damage, but also has the ability to self-heal. Blade's Playstyle primarily focuses on sacrificing his own HP to deal more damage to opponents.
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